Planet Zar: Nexus

Erelmill

BONDED TO CEDANY

BASICS

Name Erelmil Dlarrathir Gender Male
Species Unicorn Pronouns he/him
Age 164 Height: 5'7"
Residence Lomeelas, Opine Occupation Cleric
Header Art Base Kochkodachka

Personality

Erelmil is a refined, elegant sage - eager to learn the mysteries of the world and sometimes more enigmatic than he intends to be. He's especially interested in plants, particularly for their medicinal properties and how to tend them. While his home is isolated he spends a great deal of time wandering in search of things that pique his interest. He's affectionate, worldly, and genial, enjoying the company of others without actively seeking it out. He loves digging out the root cause for something and is equally interested in natural medicines as he is magical ones, which makes him a bit of an oddity in Lomeelas. Erelmil is a meticulous record keeper and abhors disorganization.

Abilities

AUGURY

the ability to predict the outcome of future events via rolling gem-laid rolling sticks

AURA OF VITALITY

the ability to cast a 5-foot sphere of healing energy around one's self

FAERIE FIRE

the ability to cast a glowing blue light around a target, visible only to the user and their allies

FROSTBITE

the ability to cast a numbing frost on a target

HEALING WORD

the ability to heal a single target's minor injuries

LIGHT

via touch, the ability to cause an object to shed bright light in a 20-food radius

MOONBEAM

the ability to summon a 5-foot-radius cylindar of moonlight, which burns any creature within it with ghostly flames

PRAYER OF HEALING

the ability to heal up to eight individuals, takes 10 minutes to cast

REMOVE CURSE

the ability to remove all curses from a person or object

SEE INVISIBILITY

the ability to see invisible creatures and objects, and look into the ethereal plane

SHAPESHIFTING

the ability to shift between humanoid and unicorn forms

SILENCE

the ability to cast a 20-foot sphere in which no sound can be created or detected

SLEEP

the ability to send a target into a magical slumber

SPARE THE DYING

the ability to stabilize an injured being from death

SPIRIT SHROUD

the ability to call forth spirits of the dead, which flit around the user for the spell's duration, attacking any targets within 10 feet of the user with freezing strikes

Stories

Connections