Planet Zar: Nexus

Balada

Demographics: Primarily Defore, small groups of Euclide and Amuni present

Balada inhabitants are quite reclusive and wary of foreigners. They prefer to keep to themselves, and will very rarely venture into other provinces.

The Balada prefer to live as one with nature. They dismiss most heavy technology, and reside in wilderness areas. They are incredibly resourceful, though, and have more raw products for trade than any other nation on Anygh.

Government

Balada is a republic of the people. Because the factions within it are often wide spread over the jungle, most are self-run, independent of any uniform government. But in times of crisis or regarding large shipments of trade or discoveries, factions will return to the Baak'd, a large rock formation that serves as a meeting place for the Balada. Here, each chief of every faction will be given the chance to represent his people and their opinions on the provincial matters.

No one chief is supposed to be considered in higher regard than any other, but through reputation, age, and power, influence can certainly be tipped in one direction.

Geography

Balada exists in a semi-tropical climate, which is steadily humid and warm year round. They have extreme plant growth, which can gobble up unsuspecting travelers in mere hours. Paths cut through their jungles never last, and have to be maintained constantly. Furthermore, many of their beautiful, exotic flowers are actually quite deadly - possessing poisons, narcotics, and a carnivorous appetite. The jungles of Balada are perhaps one of the most treacherous places to visit.

It isn't surprising then that the Balada people are called fearless of death. They know their land extremely well, and have managed to thrive there for centuries.

The Balada province is filled with excellent food sources in the form of wild animals, fruits, roots, and tubers. Furthermore, their heavy humidity means plentiful water year round, although there are few real lakes and rivers.

Cities & Towns

Capital: Binludae

Located in the heart of Balada, Binludae is a large and beautiful city. It is difficult to find, as the building themselves are carved into the giant Balan trees of the jungle. Each house projects from the trunk and branches of the Balan, supported by wooden beams, with spiraling staircases allowing one to travel from house to house, shop to shop. Swinging wooden bridges connect each tree to one another. While heavily populated, Binludae does not contain many technological advancements. It has turned back to natural, organic means of living, with the jungle itself providing most raw product.

The Plaza
A large deck, built between the trunks of several Balan trees, the plaza is a meeting center for Binludae. Meetings between chiefs occur here, with some citizens available to audience all decisions made. Town-wide festivals are also held at the plaza. Day to day, the plaza is off limits for civilians. The bridges are only put up during important occasions. The plaza is otherwise considered a sacred area, and is often home to several arboreal animals and their nests.

Landmarks

The Jungle

The province of Balada consists entirely of thick jungles, populated primarily by the giant Balan tree. It stretches out for many miles, with small rocky clearings scattered between the trees. The foliage is thick and green, filled with wild animals of all species. The plants here are vibrant, growing to many times larger than a man. Balada is rich in edible materials, huge mineral caches, and miles of viable timber. A province rich in natural wealth.

The Giving Tree


A paradox deep within the thick foliage of the jungle, the giving tree is but a tiny growth against the back drop of massive Balans. It is similar in appearance to a willow, silvery in hue with long, draping branches that kiss the ground, shading its trunk from view. The Giving Tree is considered by many to have its own sentience. Not capable of communicating, but perfectly able to listen. Many rare fruits grow in its branches, and it is said that those who please the tree with tales of the world will be gifted with a ripe fruit falling to the ground.

Betae Falls


Found in eastern Balada, the Betae falls are one of the largest waterfalls found on Izarn. The falls are over 50 feet high, and crash into a wide, crystal clear lake. Behind the falls is a small underwater cavern, often used by lovers for a romantic escape. The river that feeds the falls comes all the way from the Northern coast of the continent, and is quite cool and fresh.

Akouta Deadlands


The Akouta Deadlands are located in western-most Balada, and are considered the most hostile area of the known continent. The term “deadlands” does not come from being devoid of life; Akouta is part of the Baladian jungles and is as rich with foliage as any other area. This small area of land stretches for no more than 20 miles, east to west, making it a fairly small area compared to the rest of the jungle. And this tiny subsection of land contains hundreds of species that are unique to it. Plants, in particular, are well valued here. There are species of herb and flower than contain medicinal properties capable of curing ailments that would otherwise lead to crippling or death: including the devastating bruising sickness, cancer, and leprosy. Entering the deadlands will immediately surround a traveler in some of the jungle's most vibrant flowers. There are plants with leaves larger than a man, and flowers whose petals could be used to sail small ships. The colors are a vibrant rainbow of hues, from bright reds and purples to the deepest, richest greens of the jungle.

While Akouta is filled with many giant plants, its density of trees is much less than that of the surrounding jungle. Experts believe that this might have contributed to the varied number of smaller, ground-based plant life. Seen from above, Akouta appears to be a deep bruise in the otherwise lush green of the jungle.

Akouta, therefore, has not earned its nickname from being barren, but rather from its deadly reputation. The rare properties of its plants draw many victims, who seek out fortune or aid for relatives who are ill. Healers, too, attempt to frequent this area to collect ingredients for their potions and cures. But for every helpful plant, there are twenty that can kill. Akouta has the highest number of toxins, carnivorous plants, and venomous animals in Izarn. A traveler here can be exposed to over a thousand different toxins, many of which do not yet have cures. Their effects may not be immediate, but are always deadly. Very few individuals manage to survive a trip through Akouta, and of those, many will come out with lasting scars and neurological trauma. Akouta will kill, devour, maim, and paralyze anyone who takes the time to smell the roses.

Enazab-Kaa


The most well maintained road in Balada is the Enazab-Kaa (translates to "Hunter's Way"). This path is the most well used route through the jungle, which many tribes travel in order to visit on another. It is widest around Binludae, where the path is made from large stone slabs that have been pressed to the earth. It reaches a total of 1.5 meters across, but may not always appear so visible. Maintainers of the road do not kill plants when they grow over the path, instead a woven fence has been erected on either side, with aids in keeping most growth from tumbling over the stone. When it does occur, a plant may be gently pruned, or simply pushed back.

The road narrows to only a few feet further away from Binludae, and the stones that keep the earth pressed and even are no longer present. The road becomes more difficult to read, and only the scents of previous travelers tell explorers where to go. The road is kept visible through constant usage. Maintainers are hired to walk various stretches of its length each day, to press the earth and curtail plants from growing in these areas. The Baladians despise the culling of plants and take all measures possible to avoid doing so.

The road meanders through Balada east to west, branching off at each smaller community as it goes. Its purpose is only to connect towns and villages to the city, making trade, the spread of news, and visiting distant family members easier. It is by no means a spectacular road, and to many provinces it is nothing but a beaten trail, but it serves its purpose in Balada, and is well loved and well used by the people.

Culture

Art

The Balada province practices the most natural forms of art, working with the materials the jungle provides, rather than against them. The Baladians do not prize paintings, wood carvings, or even papers, and therefore have one of the most unique selection of art styles in Anygh.

Beautiful petroglyphs can be found throughout Balada’s rocky plateaus. These glyphs can be carved or painted into the stone, and depict various murals of history and folklore form the Baladian people. This is the only popular form of painting in Balada, and gives a good representation of the nation's style. Drab colors, mainly browns and reds, are common choices, and brush strokes are made quite thick and smooth…with one object flowing into another. There are few hard corners or geometrical shapes used.

Bakal is a form of traditional body modification, specifically in the form of burning away hair, and tattooing the visible skin. While permanent hair removal has become uncommon, this art form still requires the subject to shave or pluck the hair or feathers from their body. This then becomes the Bakal artist's canvas. Tattooing is done as a form of mild burn with black ink placed on the edge of a stylus. The process is quite painful and it takes several weeks for the subject to recover, during which they need to keep the exposed areas covered in special healing creams, such as aloe vera. The burn is quite mild, though, so that hair and feathers will continue to grow over the tattoos. Bakal tattoos appear in a similar style to petroglyphs, with bold, thick strokes and continuously flowing patterns. Bakal tattooing is meant to portray various times in the subject's life – when they first killed, their birthing ceremony, a rise in rank, taking on an important task in the community, and so forth. Each Bakal tattoo is very personal, and the story is just as important as the art.

Music is never recorded in Balada, except on paper and stone for it to be more easily remembered. It has become as pleasurable, if no more so, to sing, dance, or play an instrument as it is to listen to it. Music plays a huge part in most of Balada's traditions, and can be heard throughout the province at various times of day. Before all meals, to begin the day, during times of great pleasure, and times of great sorrow. A household never goes a day without communal singing.

Singing for pleasure, and an audience, is also quite common. At any restaurant there will be a small orchestra or entertainer hired to serenade the customers, and several wealthy businesses also hire singers or musicians to lighten up the atmosphere of their shops. Street performers, who may request money but never charge it, also appear quite commonly.

Architecture:

Balada has the richest source of timber in Anygh, and is therefore not wanting for building material. The climate is warm year round, and there for housing does not need to provide any form of insulation. The constant rainstorms and flooding monsoons that occur are the largest problem that needs to be considered when building homes in the jungle. Because of this, homes are built within the branches of the tallest trees, keeping the people safe from flooding down below. No house or building can be built on the ground, it would barely last a month, with the constant changing of water levels. The ground itself is very soft, and anything placed on it is quickly eaten away by the local foliage. Houses are also built with sharply sloping roofs to better allow runoff during the heavy rains.

While Balada is rich in timber, their culture requires that they only destroy nature when absolutely necessarily. So, instead of freshly cut trees, the Baladian people make their houses from deadfall and branches that have been removed to better support the growth of a tree. Ropes are made from various plant materials, as well as the bark of young saplings, which are considered less sacred than the ancient giants their homes are built on.

The Baladians have created a culture that chooses to live with nature, rather than against it. For that reason housing must be built with as little harm done to the natural landscape as possible. Stairways and rope bridges are made to connect each tree to another, and to allow easier access between the different levels. Homes are built on platforms supported by giant branches, with the roofs and walls created in such a way that the branches and leaves of the tree are used, but not disturbed. Houses are fortified against the potential onslaught of rain, but not against other people or predators. Baladians make their presence known through noise and scent, which keeps most dangerous beasts away. Even the toughest of predators is unlikely to attack an area with hundreds of people around.

In most communities, a large platform will be built around the trunk of a tree, creating a "floor," which several close families may occupy together. Sleeping quarters are very rarely private, allowing children to bunk together, and adults to sleep at the entrances to aid in protecting them. And to keep them from running off! Places for preparing food are shared, as are visiting areas. Only small storage areas, where an individual will keep their belongings, are considered personal and private.

Baladian homes do not have windows, by definition. As the 'roofs' of the houses are simply branches and the occasional crafted beam for support, with large leaves fastened between them, there is no place, or need, for true windows to be built into the "walls." Instead, during rainless days, the leaves will be rolled back over the house, and tied in a loose bundle. This leaves the entire upper area of the house exposed, allowing occupants to look out, and visitors to look in, as they please.

For privacy, in the bathroom areas and sleeping areas, woven curtains of animal hair are attached to the branch-and-beam skeleton of the roof, allowing the occupants to block off smaller sections of the home.

As with windows, Baladian houses do not have proper doors. Each "home" is essentially its own level on a never-ending tower of houses and businesses built along the trunk of a tree. On occasion a larger tree may house several homes or businesses, each separated by a "wall" created from branches and deadfall. This is perhaps the only case in which a "door" may appear. Generally, entrances to homes and other establishments are left bare. The front facing wall itself may not be completed, or may be missing altogether, leaving a wide gap for people to pass in and out of. For privacy, large woven screens, similar to those used within the home, will be pulled over the entrance way.

During the rainy season, the presence of doors, or, at the very least, a means to keep the water out, become more prevalent. In these cases large, sturdy blockages are put in place. These are made from deadfall with hardened tree sap or pitch used to fill the gaps. They are made to fit the length of the entrance way, and are fastened tightly to the adjoining walls with leather or woven ropes. Businesses will shut down temporarily, and all individuals will return to their homes. The blockades are not meant to act as doors, but rather a temporary wall. They are not easily put in place or removed, and therefore are a hindrance when attempting to let in customers or visitors.

Houses in Balada are very natural, no paints or artificial decorations are used in either the interior or the exterior. The exterior walls of the house are merely pieces of deadfall and branches that have been bound together, the texture and color of which are natural for that tree. Generally speaking, most homes appear shades of rich brown, reddish, or silver depending on the type of trees used in wall construction. House roofs, as they are made from the leaves, are vibrant shades of green, occasionally mottled with yellow if the health of the home tree is poor.

Clothing & Decoration

Baladians prefer to decorate themselves with things from the natural world. The upper class chooses the fanciest, most colourful feathers and lacewings, and may have simple metal jewelery encrusted with polished stones and gems. Very little is done to change what nature provides, but all pieces of a plant or animal must be used. The upper class also tends toward jewelery carved out of bone, such as tight fitting chokers, earrings, and piercings.

For marionettes or those possessing a blessed ruby, fashion is only slightly altered. The Baladians do not believe in restricting the natural movements of the body, so very little clothing is worn. They require no protection from the cold, as the jungle itself is warm and humid. Insects prove to be the most disastrous to naked skin. The upper class wears ornate loincloths, often dyed in green, black, and blue. For women, a simply strip of leather or cloth will be used to cover the breasts, often decorated with beads. Leather gloves and shoes are also quite popular, as the material is soft, but still tough enough to protect delicate hands and feet. Both sexes enjoy decorating their hair with feathers, bone, and, most importantly for the upper class, the petals of colourful (and often dangerous) flowers.

Etiquette

Greeting an individual in Balada is done by a simple gesture, placing the hand over the chest, and then spreading the fingers toward the individual they are greeting. The same is done to say farewell. The gesture is meant to symbolize the opening of one's heart to another, allowing the willingness to create a new friendship, or to emphasize the strength of an old one.

When greeting an elder, it is quite common to extend one's hand to the elder's outstretched hand, touching fingers. This is only done with those who are very old, as a sign of respect.

The equivalent of "screw you" in Balada is the lifting and dropping of the ears several times in succession, obviously not something that can be easily copied in human form. Therefore it has also become uncouth to lift the hand, palm face outward, and flap the fingers up and down. To call someone a whore, dirty, or otherwise "lower class" one would sweep the wrist in front of one's self in a wide arc, stating that "everything around here has already touched you." This arc is considered a very grave insult, and is not often done in respectable society.

Naming

Consonants used: B, C, J, K, L, N, P, S, T, Z
Vowels used: A, E, O, U, Y

Two consonants may not appear together (eg. LK, ST, etc.), and no more than two vowels may be paired (eg. ao is allowed, but aoo is not).

Names always end in A or N.

Faction leaders (commonly chiefs) have a 'Z' in their name. No other rank may have Z.

Example Names: Beten, Kouta, Tera, Sesana